Is it possible to offset sprites? If not any ideas how I would go about it?
See an doom sprite sheet example below: the blue and green sprites are the original sizes of the sprites. To get them to look right their padding needs to be increased to make sure they are centered.
Naw they don’t, Honestly our regular sprite stuff should support this but I dont think we accommodate for it as of now. You could with a little bit of effort extend the current system and include the padding data then just add that to the offset on the shader portion of it all.