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missplaced salt water by cabin #55682

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robotic-gamer opened this issue Feb 26, 2022 · 0 comments · Fixed by #55684
Closed

missplaced salt water by cabin #55682

robotic-gamer opened this issue Feb 26, 2022 · 0 comments · Fixed by #55684

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@robotic-gamer
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Describe the bug

a pond that is part of a cabin layout has salt water for shallow water and normal water for deep water

Steps to reproduce

load a specific cabin layout and observe the waters

Expected behavior

either the pond is consistently fresh or salt water

Screenshots

image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 2004
  • Game Version: 372311f [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    No Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions],
    No Hope [no_hope],
    C.R.I.T Expansion Mod [crt_expansion],
    Blaze Industries [blazeindustries],
    Aftershock [aftershock],
    Stats Through Skills [StatsThroughSkills],
    Bionic Slots [cbm_slots]
    ]

Additional context

I saw this bug a long time ago (6+ months) but forgot to report it. so its not new by any means.

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