Arma 3
33 ratings
Sahrani Conflict
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
2.726 MB
Apr 8, 2019 @ 11:41am
Apr 8, 2019 @ 11:45am
2 Change Notes ( view )

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Sahrani Conflict

Description
Situation

Prior to the outbreak of fighting, the island of Sahrani was divided into two countries; the pro-U.S. Southern monarchy and the formerly Soviet-backed North.

In the aftermath of the 9/11 attacks in the United States, a small contingent of U.S. Army advisory troops were deployed to the South in 2002 to assist in the training of the Royal Army Corps of Sahrani (RACS). The troops were also sent as a precaution to prevent terrorist groups from using the country as a staging ground for attacks against North America.

As a longtime socialist regime with ties to the former USSR, the North vociferously protested against the deployment of U.S. troops onto Sahrani soil, with tensions between the two nations continuing to grow over the coming years.

After a four-year long deployment, the U.S. Army advisory force prepared to pack up and leave the South. At that same time however, the North readied its entire army to conduct a full-scale invasion of the South.

Barely a few days after the bulk of U.S. forces leave the country, the Sahrani Liberation Army (SLA) launches its planned invasion on June 10th, 2006, striking across the border directly into Southern territories.


You are a part of the 13th RACS Mechanized Brigade in a full map dynamic ALiVE campaign. Join the fight and push back the SLA invaders!

This is a full map, dynamic and persistent ALiVE campaign. For more information on alive visit www.alivemod.com/wiki

Features include:
-Full ALiVE Suite of features including Intel, Combat Support and Transport, Logistics, and more.
-Dynamic Air Operations both from land and sea via the USS Freedom
-Virtual Arsenal at the Main FOB
-Campaign is set up for persistence via local saving
-Headless Client enabled for those who wish to use one on a dedicated server
-Zeus slot for admin
-25 player roles
-Detailed descriptions on ALiVE features in game to help newcomers to ALiVE.

Note that this mission uses Vanilla medical. If you wish to add additional mods like ACE, etc. you are welcome to open up the PBO and adjust to your liking. I will not be adding additional mods past the already required ones.

As always I hope you enjoy!
7 Comments
carl9305 Sep 29, 2022 @ 6:15am 
Great mission!
Raptor341 Jun 23, 2022 @ 4:26am 
However, where are the player objectives? The AI is working but I don't see what the player objectives are. First time using ALIVE as well by the way
Raptor341 Jun 23, 2022 @ 3:15am 
Got it working
piggypotpie May 2, 2019 @ 9:35am 
Do you have any ops where the player is the insurgent? Great ops BTW
ZmeuL Apr 21, 2019 @ 12:11am 
Sahrani, my favorite map in all this Arma years! I got 12 fps in Paraiso, and 32 fps on hills. Nice mission, but can`t be played because of low fps. For example in TRGM for Sahrani i have 55 - 70fps.
AuburnAlumni  [author] Apr 14, 2019 @ 7:55am 
@Dreadpirate The SLA offensive is pretty aggressive. Note that they will attack via sea routes as well, bringing troops onto the shoreline launched from areas along the SLA coastline.
DreadPirate Apr 13, 2019 @ 4:20pm 
Seems like a great mission, but a bit too taxing for my humble PC. One thing: When I respawned at base, an enemy soldier had managed to get in the turret of one of my APCs! And when I looked at the map in debug mode, it seemed like SLA troops were all over the south even at the start of the mission.....